French YouTuber j0nathan shared a video on November 6 reporting that Ubisoft has two unannounced Assassin’s Creed projects in production, with one major release heading to ancient Rome. Two backend sources confirmed those claims to j0nathan. Under current plans, the flagship ancient Rome adventure carries the working name Assassin’s Creed Mars, and a smaller companion mobile title codenamed Pocket takes players on missions set in Jerusalem. Reporter Tom Henderson from Insider Gaming corroborated the project codenames through his own studio sources. Henderson cautioned that ongoing management changes at Ubisoft mean public announcements for Mars may not arrive before 2029 or 2030 [2].
Assassin’s Creed Mars Details
Discussion spread quickly on the GamingLeaksAndRumours forum. A Reddit user named Gyatto- highlighted the report from j0nathan, who previously shared accurate details about series releases before Ubisoft published official reveals [1]. Ubisoft recently confirmed that no other Assassin’s Creed remakes are in development, leaving space on its release schedule for fresh historical settings.
Tom Henderson confirmed that Insider Gaming heard both names. However, Henderson said his team withheld an early scoop because verifying firm timelines has grown difficult since former Assassin’s Creed head Marc-Alexis Côté left Ubisoft in October 2025. That executive departure created friction among production teams. Henderson said that “nothing is certain at Ubisoft anyway” as creative leads reassess upcoming production targets, meaning early prototypes may shift direction or face cancellation before reaching the market [2]. Project scopes frequently change during early development phases.
Eurogamer writer Vikki Blake reported that the mobile release codenamed Pocket features a mentor figure named Myriam, who guides the main character through series-style assassination contracts. The handheld title uses a distinct visual approach. Blake said Pocket borrows artistic inspiration from Prince of Persia: The Lost Crown alongside Valhalla Mastery Challenge systems [3].

Return to Ancient Rome
Exploring classical antiquity would take the series back to Italy, though past games focused on the Renaissance rather than the ancient Roman Republic or Empire. Ubisoft visited Rome in earlier games. Tyler Fischer from ComicBook.com pointed out that Assassin’s Creed II took players to Rome briefly, but Assassin’s Creed: Brotherhood delivered a full recreation of the capital in 2010 [5]. That classic release arrived on PC, PS3, and Xbox 360 [3]. Fischer said that because the original 2007 game explored Jerusalem, both leaked projects revisit locations that defined the series early on [5].
The working title Mars carries deep mythological roots. In Roman mythology, Mars represented the god of war, the guardian of the city, and the legendary father of twin founders Romulus and Remus. ComicBook.com suggested those divine connections hint at role-playing systems similar to recent entries in the series [5].
TechPowerUp reported that an ancient Roman storyline could connect directly to narrative threads from Assassin’s Creed Origins, where protagonist Aya helped establish an early brotherhood branch in Rome. Origins left players with unresolved political questions. DrUsmanSaleem from TechPowerUp wrote that the leaker views Mars as a potential follow-up to Origins, giving players a closer look at the historical conflict surrounding Roman leaders. Ubisoft has not confirmed any plot details. Setting the game in classical antiquity allows Ubisoft to explore sprawling temple complexes, political murders, and the Roman military structure [6].

Assassin’s Creed Mars Television Connections
A notable detail in the leak involves ties to the live-action Netflix series that Ubisoft announced as part of its wider media strategy. Netflix placed its live-action adaptation in Rome in 64 AD. Content creator j0nathan said Assassin’s Creed Mars may share narrative elements with that streaming production [6].
Entertainment companies increasingly favor transmedia storytelling projects. Karan Malhotra from BozokMedia reported that coordinating game narratives with streaming television releases can deepen audience loyalty, but balancing two major productions on different release schedules presents substantial logistical difficulties [7]. Communication between creative teams remains critical. George Foster from TheGamer said that “it’s weird how little we currently know about the future of the series” given that Ubisoft previously teased multiple games and spinoff projects. Foster said fans must wait to see whether television and video game writers actually synchronize their scripts [1].
If Mars follows an open-world action RPG formula, players might see design choices similar to 2018 release Assassin’s Creed Odyssey. Odyssey achieved strong praise from reviewers. The title holds an average score of 84 out of 100 on OpenCritic, with an 83 percent recommendation rate [1].

Jerusalem Mobile Spinoff
Mobile productions serve a specific role for Ubisoft. Abdullah Waseem from Tech4Gamers reported that Pocket could function like upcoming mobile title Assassin’s Creed Jade, providing handheld gaming experiences between massive console launches that take half a decade to complete [4]. Pocket returns to the streets of Jerusalem. ComicBook.com pointed out that revisiting Jerusalem connects modern handheld audiences with the original 2007 game that launched the franchise, offering a nostalgic setting through fresh, touch-friendly gameplay mechanics [5]. The project provides a bite-sized alternative to massive open-world console productions [4].
Eurogamer said the inclusion of a mentor named Myriam points to an original narrative structure rather than a simple retelling of past assassin campaigns. Valhalla inspired the gameplay format in Pocket. The game reportedly adapts Mastery Challenge trial concepts, combining stealth puzzles and arena combat into mobile-sized mission encounters [3].
Smaller releases keep audiences engaged between mainline titles. Karan Malhotra from BozokMedia said that mobile projects help maintain steady player engagement as full AAA console games require longer development cycles and larger production teams than ever before [7]. Ubisoft has not announced launch platforms. ComicBook.com reported that because Pocket remains unannounced, details regarding release dates, monetization models, and device specifications are unconfirmed by official representatives from Ubisoft. Fans must wait for formal announcements from Ubisoft before learning when Pocket arrives on stores [5].

Release Timeline After Hexe Delay
George Foster reported in TheGamer that “we might be waiting a bit for Codename Mars” as studio production teams adjust their multi-year release roadmap [1]. The next mainline release is Codename Hexe. Insider Gaming reported that Hexe experienced internal production delays that pushed its expected launch date back to 2028 [2].
Delays on Hexe reshape the entire calendar. Tech4Gamers reporter Abdullah Waseem noted that Hexe was once slated for 2027, which means Ubisoft may skip next year unless the publisher leans on other major franchises like Far Cry [4]. That shift pushes later projects back. Insider Gaming reported that if Assassin’s Creed Mars advances into full development, gamers should not expect to see official gameplay or cinematic reveals before 2029 or 2030. Development cycles for major historical role-playing games now regularly stretch across four to six years of work [2].
Vikki Blake from Eurogamer quipped that “Rome wasn’t built in a day,” reminding eager fans that early leaked projects often take years to reach finished store shelves [3]. Early project details often shift before release. Until Ubisoft delivers an official showcase, players can only watch and wait as creative teams shape the next historical adventures [6].
- ONLINE NEWS Foster, G. (2026, November 7). Two New Assassin’s Creed Games Leaked By Insider, And One Sounds Amazing. TheGamer. [Article Link]
- ONLINE NEWS Henderson, T. (2026, November 7). Two New Assassin’s Creed Games Are Reportedly in Development, With One Set in Ancient Rome. Insider Gaming. [Article Link]
- ONLINE NEWS Blake, V. (2026, November 7). Assassin’s Creed could finally be heading to ancient Rome, if a new rumour is right. Eurogamer.net. [Article Link]
- ONLINE NEWS Waseem, A. (2026, November 7). Two New Assassin’s Creed Games Reportedly in Development, Hexe Delayed to 2028. Tech4Gamers. [Article Link]
- ONLINE NEWS Fischer, T. (2026, November 7). Two New Assassin’s Creed Games Set in Rome and Jerusalem Reportedly Revealed. ComicBook.com. [Article Link]
- ONLINE NEWS DrUsmanSaleem. (2026, November 7). Assassin’s Creed Codename Mars Reportedly Takes the Series to Ancient Rome. TechPowerUp. [Article Link]
- ONLINE NEWS Malhotra, K. (2026, November 7). Ubisoft Reportedly Developing New Assassin’s Creed Games Set in Ancient Rome and Jerusalem. BozokMedia. [Article Link]