Daniel Mullins Games announced that an Inscryption mobile edition is in active production for Apple iOS and Google Android phones. The reveal came during an official fifth anniversary broadcast on Twitch, where creator Daniel Mullins joined fans to celebrate five years of the horror card battler and share news about future plans. While players won’t download the deckbuilder tomorrow, the broadcast confirms that Leshy and his woodland creatures will soon reach phone screens. The update gives card fans their first formal news of a phone port since the desktop launch five years ago [1].
Official Reveal on Twitch
The fifth anniversary broadcast brought creator Daniel Mullins onto the official Twitch stream to speak directly with card game fans about his plans. During the stream, Mullins said his core team at Daniel Mullins Games has started building the mobile edition for handheld storefronts. Supporters on Steam and Reddit have spent five years asking for a pocket version of the dark cabin tale [1]. The livestream gave them their first direct answer.
Player desire to take the card game on trips isn’t new, as community members on Steam discussion boards like PoopActionPimp have asked about a phone release since March 2025 [5]. Because desktop titles with layered board interactions and hidden room puzzles require careful changes on touch displays, Daniel Mullins Games isn’t rushing the project. Mullins said during the stream that the team wants to make sure every card interaction works cleanly before setting a firm release date. That means card players must wait a few more months before store pages open on Apple iOS and Google Android, but Mullins confirmed that coding on the phone conversion is moving ahead [1]. Long-time supporters on Valve’s Steam welcome the news after years of waiting.
Daniel Mullins Games wants the mobile port to deliver the same eerie feeling as earlier PC and console builds. It isn’t treating the mobile release as a cheap cash-in, sticking to the careful pace seen on past Devolver Digital releases. Mullins said the team will post fresh store news as work continues [1].

Card Battles in Inscryption Mobile
Is Inscryption a roguelike? The game answers that question by pairing card draft mechanics and escape-room puzzles with psychological horror. The plot traps players inside Leshy’s cabin, where they must draft woodland creature cards through grim trials while discovering dark secrets carved into wooden walls. Losing a match carries narrative weight, forcing players to rethink card combinations and try fresh strategies on each run. Defeat serves as a lesson [3].
App listings on TapTap highlight these same grim card duels, confirming that Inscryption mobile keeps the full original story without cutting scenes [4]. Players draft woodland beasts, perform surgery on their cards, and face off against odd masked beings known as Scrybes through shifting game acts. Because the game relies heavily on dark shadows, creaking sound cues, and tactile card dragging, moving that mood onto phone screens is a key task for Daniel Mullins Games [1]. The cabin setting remains unchanged.
The campaign doesn’t rely on common fantasy tropes, turning instead to fourth-wall breaks and sudden genre shifts that keep card fans guessing. Every table match forces players to weigh attack points against tooth balances while keeping watch on the cabin’s eerie shadows. That fresh design earned strong praise from Mac reviewer 10th Row Films on the Apple App Store and enthusiastic players on Sony PS5 [3]. The upcoming phone port aims to bring that exact card tension to mobile screens [1].

No Expansions in Development
Fans hoping that the mobile reveal would include new story acts or extra card packs received a clear answer from Daniel Mullins Games. The team posted an update for the community on Reddit, explaining why Inscryption won’t receive extra content drops. In that statement, the developers said: “we feel that Inscryption is a complete experience, both narratively and gameplay-wise. We don’t want to add content simply for the sake of adding more, or to capitalize on the game’s success. Preserving the atmosphere, identity, and experience that made Inscryption special in the first place is incredibly important to us.” [1]
That creative choice follows an artistic philosophy that values a finished story over endless expansions. Instead of stretching the plot thin with bonus packs, creator Daniel Mullins prefers to leave the core mystery untouched so that new phone players get the exact narrative arc that made the original desktop release famous. Mullins said the self-contained story says everything it set out to say without tacking on unneeded extras [1].
By keeping the card list identical to the base game, Daniel Mullins Games avoids splitting its audience across different platforms. Anyone who downloads the phone game will face the same cards, the same hidden clock puzzles, and the same secrets that PC fans uncovered on Valve’s Steam. That choice keeps parity across all official editions [1].

Adapting Inscryption Mobile Controls
Touch displays present real interface challenges for Inscryption mobile before launch [1]. Earlier releases on Apple and Sony platforms show how player comfort changes across different hardware inputs. When publisher Devolver Digital brought the game to Apple Mac via the Mac App Store, players shared clear opinions on trackpad controls. Store reviewer Corinne Jacobo said that while playing with a DualSense pad on Sony PS5 felt smooth, dragging cards on a MacBook trackpad felt clumsy during group demonstrations, suggesting that external gamepad support would help portable players [3].
Control precision is important when card players examine items around the cabin, rotate clocks, or create custom decks. Early Apple Mac releases ran into small bugs, including an issue noted by player Dkjordan in August 2022 where naming a custom Death card after drinking two Squirrel Potions froze the opening tutorial. Devolver Digital released a quick fix, and player C0RNBR3AD_ confirmed that the update cleared the bug. Smooth touch buttons will help avoid similar glitches on mobile phones, where users tune game settings using advanced hardware controls on Samsung Galaxy phones and other Android flagships [3].
Privacy information on the Apple App Store shows that data collected by Devolver Digital isn’t tied to user identity, covering basic gameplay content and app functionality. Transparent data habits help reassure card fans who install games on personal phones, avoiding security trouble like the incidents where hackers compromised thousands of devices on mobile networks. Clean software practices let players focus on solving cabin puzzles without privacy worries [3].
Focus Shifts to Pony Island 2
Another reason the mobile port won’t arrive overnight is that Daniel Mullins Games is busy finishing its next big title, Pony Island 2: Panda Circus. The upcoming release acts as a direct follow-up to the studio’s 2016 hit Pony Island, carrying forward Mullins’s love of fourth-wall gags and unexpected software tricks. Engadget reporter Cheyenne MacDonald reported that the new computer game will debut on Steam on April 27, 2027, giving the small team a full work schedule [1].
With past games like The Hex, Pony Island, and Inscryption, Mullins built a reputation for crafting clever narrative experiments that surprise card players [3]. The team must divide its time between shipping a major computer sequel and polishing a phone port. Mullins wants neither project to suffer from rushed scheduling, so work on the mobile conversion moves forward while the 2027 PC game nears completion [1].
Mobile card battlers waiting for Inscryption mobile should see more updates as Daniel Mullins Games hits internal targets. With Pony Island 2 planned for 2027, the coming months will likely bring screen previews and store dates for Apple iOS and Google Android. Mullins said the team will post formal store dates as soon as touch testing wraps up [1].
- ONLINE NEWS MacDonald, C. (2026, October 18). After five years, Inscryption is finally coming to mobile. Engadget. [Article Link]
- ONLINE NEWS MacDonald, C. (2026, October 18). After Five Years, Inscryption Is Finally Coming To Mobile. Yahoo Tech. [Article Link]
- WEBSITE Apple. (2023, June 1). Inscryption App. App Store. [Article Link]
- WEBSITE TapTap. (2026, October 19). Inscryption Latest Version for Android/iOS APK. TapTap. [Article Link]
- WEBSITE PoopActionPimp. (2025, March 26). Mobile Version. Steam Community. [Article Link]