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Wizards of the Coast Details Star Trek Cards and Set Mechanics

Wizards of the Coast revealed new cards and gameplay mechanics for its upcoming Magic: The Gathering Star Trek crossover, including preview cards and actor autographs.
A Magic The Gathering card featuring Seven of Nine against a cosmic background.

Wizards of the Coast revealed new magic star trek cards and core gameplay mechanics ahead of the tabletop crossover’s scheduled release on November 13, 2026. The preview stream showed off fresh designs spanning every television era from the original series to Deep Space Nine and Lower Decks, arriving right after the publisher showcased its Marvel Superheroes collection and the Darkhold Destiny comic storyline earlier in the year [2]. Prerelease events begin at local game stores on November 6, giving players their first hands-on access to seven brand-new mechanics and rare actor autographs [3].

Magic Star Trek Cards from IGN

IGN revealed seven exclusive cards from the main set ahead of the November launch. The most talked-about card is Tea, Earl Grey, Hot, which references Captain Jean-Luc Picard’s beverage of choice on The Next Generation and draws a fresh card the moment it enters play for two generic mana. Players can sacrifice it later to gain three life or deal two damage to any opponent. Jacqueline Thomas of IGN said, “Finally, I can just throw tea in someone’s face.” It carries the Food artifact subtype [2].

Another card is Mirror Universe Intrusion, a sorcery costing one generic, one blue, and one black mana. It creates a token copy of an opposing creature with menace. Paying the kicker cost of six mana copies all opposing creatures instead. That nine-mana kicker steals a board [2].

These magic star trek cards support limited formats like draft and sealed prerelease pools. Dahar Master arrives as a common four-mana Klingon creature with 4 power and 3 toughness, letting players sacrifice any nonland permanent on their side of the table to shock any target for two damage. Unexplored Territory taps for colorless mana, but searching a basic land costs one extra mana. Wizards also previewed Pure Energy, Vexing Drone, and Warp Core to complete the seven exclusive reveals [2].

Signed magic star trek cards featuring cast signatures.
Seven full-art cards in the set feature authentic signatures from Star Trek cast members. (Credit: TheGamer)

New Gameplay Mechanics

Seven fresh mechanics lead the set, giving players new ways to interact with their graveyards. The Beam Me Up mechanic lets players recast select spells from their graveyard by returning a creature to hand. Open Communications showcases this rule, costing two generic mana and one blue mana to recast [3].

The second mechanic is Face A Dilemma, which rewards players whenever they resolve a modal spell. Seven of Nine lets her controller draw a card whenever they choose a mode on any modal card. The set also adds modal enchantments like Kobayashi Maru Scenario, where players must pick one of four distinct effects on each turn without repeating a previous choice or risk losing the match. Failing after four turns means game over [3].

Starfleet’s teamwork focus appears through the Federation mechanic, which counts how many non-Borg creature types exist among friendly creatures on the battlefield. Captain Jonathan Archer uses this rule by tapping for one green mana to give another creature +X/+X, granting at least +3/+3 on his first turn because he enters as a Human Officer who creates an extra Dog token. Starfleet Academy builds on that mechanic by tapping for five generic mana to add five mana in any chosen color for every qualifying creature type on the board. It creates huge mana pools. Commanders running diverse creature types get unmatched mana acceleration from this single academy land card [3].

Gowron, Eager for Battle card from Magic: The Gathering.
Gowron, Eager for Battle card shown with the special Klingon frame treatment. (Credit: TheGamer)

Strange New Worlds and Spacecraft

The Strange New Worlds mechanic in magic star trek cards rewards players for controlling lands with different names. Deep Space Scan lets its caster draw a card for every uniquely named land on the table. Captain Pike, Fullness of Time sets his stats equal to that land count. Varied lands boost him fast [3].

The Borg faction counters Starfleet cooperation with the Assimilate mechanic, converting opposing cards into cyborg soldiers. Borg Cube exiles any creature on the battlefield upon entering play, and when it attacks, it returns that exiled creature to your control as a Borg artifact creature. Each later attack allows the cube to repeat this assimilation cycle on another target without losing earlier captives. The design fits the hive mind’s ability to absorb rival technology and crew members during space battles. Opponents must destroy the cube quickly or watch their own key threats turn against them. Defenders face an uphill battle once the cube begins adding cybernetic allies every combat round. It creates an ongoing theft engine [3].

Spaceship cards bring back the Station mechanic originally seen in the 2024 expansion Edge of Eternities. Players tap creatures to add charge counters equal to their power onto a Spacecraft. D-7 Battle Cruiser creates a 2/1 Klingon token at three counters, and it turns into a 3/3 flying creature at eight counters [3].

Worf, Intelligence Contractor Klingon card.
Worf, Intelligence Contractor presented in the Klingon frame. (Credit: TheGamer)

Commander Multiplayer Rules

Two extra mechanics appear only in preconstructed Commander decks, designed around multiplayer combat and steady card draw. The first is Battlefront, which grants scaling bonuses based on how many separate opponents a player attacks during their combat phase. Worf, Defiant Commander serves as the headline general for the Klingon Fury preconstructed deck, using Battlefront to exile cards from the library equal to the total number of attacked opponents. His controller can play those exiled cards until their next turn, but extra tokens created by myriad abilities don’t count toward the attack total. Players who challenge three opponents at once get three free card plays each round. It pushes faster combat across tables. Aggressive attacks yield substantial card flow [3].

The second Commander exclusive mechanic is Seek Out, allowing cards like Jean-Luc Picard, Luminary to place +1/+1 counters on creatures and charge counters on Spacecraft whenever a player draws their second card during a turn. Picard triggers even if he was not on the board for the first draw [3]. Retail listings followed earlier discounts where a Magic: The Gathering Star Trek booster box dropped in price at major game outlets. Pre-orders opened across major retail outlets.

These multiplayer options expand a franchise that Richard Garfield first designed for Wizards of the Coast on August 5, 1993. The new set marks the first time Star Trek Universes Beyond cards combine high-cost starships with dedicated Commander generals. Four-player games offer ideal testing grounds for these team and combat mechanics [1].

Beverly Crusher card in the LCARS frame.
Beverly Crusher card styled after the Enterprise computer interface. (Credit: TheGamer)

Magic Star Trek Cards in Collector Boosters

Collectors hunting rare foils will look toward Collector Boosters, which hold seven textless Headliner Signature cards [1], [3]. Each card features surge foil printing and carries an authentic autograph from the actor who played the role, including Patrick Stewart, William Shatner, Kate Mulgrew, and Levar Burton [1], [3]. Niall Walsh of TheGamer reported that fewer than 250 copies exist for each signed character, making them among the scarcest cards in modern Magic history. While high-profile collectors like Post Malone famously play with singular rarities in Commander, these low-print actor cards will likely remain inside protective slabs. They won’t appear in standard Play Boosters. Collector Boosters remain the sole pack type containing these autographed cards. Actor autographs add historic value to the collection [1].

Other premium treatments include LCARS frames styled after the computer consoles on the U.S.S. Enterprise. These variants aren’t scattered randomly across products, as the layout delivers the game’s first-ever full-art Shock Lands across ten land cards, joined by 29 extra cards including seven uncommon, 14 rare, and eight mythic printings. Ten cards also receive special Klingon frames printed in the Klingon language, developed in consultation with language experts and available in foil inside Collector Boosters. Classic Enterprise frames provide another retro aesthetic across 24 specific cards [1].

The set also pairs magic star trek cards with 30 Stardates bonus sheet reprints from the game’s past [1], [3]. Benedict Cumberbatch appears as Khan on a reprint of Sheoldred, the Apocalypse, while General Picard appears as Kenrith, the Returned King and Leonard McCoy appears as Bristly Bill [1], [3]. Box bundles offer their own unique items, including the Beam Me Up bundle that gives two schematic Spacecraft promos out of eight possible ship designs [1]. Prerelease events kick off on November 6 before retail stores open full sales on November 13, 2026 [3].

Sources
  1. ONLINE NEWS Walsh, N. (2026, October 21). These Are The Cards You Want To Pull From The Star Trek MTG Set. TheGamer. [Article Link]
  2. ONLINE NEWS Thomas, J. (2026, October 21). Exclusive — See 7 New Cards From Magic: The Gathering Star Trek, Including 1 That Remembers the Most Iconic Drink of TNG. IGN. [Article Link]
  3. ONLINE NEWS GameSpot. (2026, October 21). Here Are The Mechanics and Dozens Of New Cards From Magic: The Gathering’s Star Trek Set. GameSpot. [Article Link]
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