DMM Games and Bandai Namco announced that Code Geass Lost Stories will officially end online service on December 7, 2026, bringing its four-year run in Japan to a close [3]. The publishers halted all sales of paid in-game currency on October 7 while keeping gameplay servers active for the final two months. Players won’t lose complete access to the narrative, as the developers are preparing an offline Memorial Version for fans after the shutdown [1].
Code Geass Lost Stories Ends Service on December 7
The shutdown announcement arrived on October 7, 2026, when official notices confirmed the end of service across mobile platforms and PC via the DMM Game Player [5]. All purchases of paid Sakuradite, Lost Stories Passes, and Starter Packs stopped on that date. Players can still log in and spend their existing currency balance until the servers go dark on December 7. Anime Corner writer Marko Jovanovic and Movie Chill reporter Nila Kartika Wati said that the decision followed an operational review of the Japanese gaming market [1, 5].
Unused paid Sakuradite won’t simply vanish when the game closes down in December, because the team confirmed that refunds will be available for unused paid currency bought through the App Store, Google Play, and DMM GAMES PLAYER versions. Players shouldn’t delete the app before the full refund process finishes, and the developers asked everyone to save their player ID in advance so account verification goes smoothly. Support staff will announce the exact refund application window and submission steps through the official website as the final service date draws closer. Refunds require a player ID [1].
Keeping the servers running until December gives the community time to settle accounts and finish squad goals. Many players didn’t expect the Japanese server to shut down so quickly, but the schedule leaves two full months for active play [5].

Offline Memorial Version and Final Story Epilogues
The development team isn’t abandoning regular game content during these final two months, as scheduled in-game campaigns, bonus events, and story additions will roll out right up to the December 7 finish line. In November, players will receive two separate story epilogues: an epilogue for RE and an epilogue wrapping up the main storyline. These additions will give the narrative a proper conclusion before battles stop [1].
After online service ends on December 7, the planned offline Memorial Version will let fans keep reading key parts of the adventure by providing access to selected story scenarios and encyclopedia material covering characters and Knightmare Frames. The production staff explained that the game grew far past its first blueprint over the last four years. The main narrative was first planned to stop at Part 2, but strong player reception convinced the team to continue with Part 3 based around Lelouch of the Re;surrection. After the anime film Code Geass: Rozé of the Recapture arrived, the writers built Part 4, known as the “Lost Blossom Arc,” connecting the movies before delivering Part 5 as the “Rozé of the Recapture Arc”. CLAMP handled original character designs [1].
The developers said that more details about how the offline app functions will be shared later through in-game notices and official social media accounts [1]. Preserving the dialogue scenes and mech lore matters to players who spent years unlocking rare cards. Because gacha games often disappear entirely once servers shut down, an offline archive gives the community a way to revisit their favorite scenes without an active network connection [5].

Lost Stories Overcame Early Production Delays
The path to launch was anything but smooth for the project. DMM Games first unveiled the title in September 2018 with plans for a winter 2018 release, but production hurdles caused prolonged delays. A long period of silence followed without any release window, leading many fans to worry that the game had been quietly canceled during development. The silence ended in November 2021 when DMM Games announced a full restructuring, bringing in developer f4samurai to rebuild the game systems from scratch. This major overhaul replaced earlier design plans and set up a fresh production pipeline that carried the title all the way to its successful public debut. The studio spent months rebuilding core mechanics [5].
With developer f4samurai handling production, Code Geass: Lost Stories launched in Japan in May 2022 on iOS, Android, and PC [3]. Rock band FLOW provided the original theme song, titled “Pendulum,” which helped build excitement around the release [5]. Soul Kiwami covered the announcement for Final Weapon [3].
The story gave fans an original perspective on the anime canon by introducing a custom protagonist. Having lost their parents during Britannia’s invasion of Japan, the hero enters the turmoil of Area 11 as Lelouch Lamperouge’s ally to seek revenge against the empire. Players could assemble squads pairing pilots and mechs from across the franchise, giving them the freedom to test different combinations in combat [3]. It was a setup that appealed directly to longtime followers of the television series [5].

Global Server Shutdown Preceded Japan Closure
The end of the Japanese service follows the early shutdown of the game’s international edition [5]. The English version of Code Geass: Lost Stories launched in September 2023, but it struggled to maintain a sustainable player base and closed in August 2024 [3]. That global run lasted under a year [5]. Anime News Network reported that the international edition concluded less than twelve months after debut [2]. On August 29, 2024, the team posted a message on their official X account thanking fans: “To all of our loyal Devicers: We are incredibly grateful for your continued love and support of Code Geass: Lost Stories” [4].
The global management team opened a public Discord server to let fans talk, but community goodwill couldn’t keep the game afloat [4]. When worldwide servers went dark in August 2024, many Japanese players sensed that their own version might not last much longer. Operating live-service mobile games in Japan remains tough because the market is crowded with high-profile releases [5].
Gacha RPGs face fierce competition from titles with larger budgets and rapid content cycles. While major industry hits keep audiences engaged through regular rollouts like Genshin Impact version updates, smaller tactical titles struggle to maintain high player spend between major story drops. Server upkeep, voice acting costs, and event planning add up quickly when active user numbers drop off, so closing the Japanese servers lets the studio wrap up the project in an orderly way rather than letting it linger without fresh support [5].
Franchise Roadmap Shifts to 20th Anniversary Projects
The shutdown of Code Geass: Lost Stories doesn’t signal an end for the wider franchise. Created by Sunrise, now known as Bandai Namco Filmworks, the mecha property has expanded across anime series, films, and stage productions since its 2006 debut. On September 15, 2026, the publisher launched Code Geass: Knightmare Survivor, an action game developed by JORO [5].
Knightmare Survivor uses a faster survivor-action format that reflects current trends in mobile gaming. By cycling out the older turn-based gacha model of Lost Stories, Bandai Namco can direct resources toward projects that match modern player habits. The 20th-anniversary roadmap also includes a major new anime project titled Code Geass: Aspal the Star Chaser, known in Japanese as Hoshi Oi no Aspal. This new series aims to draw in both veteran followers and newcomers who haven’t explored the franchise before [5].
Beyond digital games and animation, the anniversary schedule features live stage productions and traveling exhibitions. A new musical stage play adaptation is scheduled to open this winter, continuing a tradition of live theatrical performances in Japan while touring museum exhibitions showcase character designs and mecha artwork from the original 2006 broadcast to recent films. The franchise began in 2006. While Code Geass: Lost Stories will go offline on December 7, its original side stories will remain part of the series’ twenty-year history [1, 5].
- ONLINE NEWS Jovanovic, M. (2026, October 7). Code Geass: Lelouch of the Rebellion Lost Stories to End Service on December 7, Offline Memorial Version Planned. Anime Corner. [Article Link]
- ONLINE NEWS Anime News Network. (2026, October 7). Code Geass: Lost Stories Game to End Service on December 7. Anime News Network. [Article Link]
- ONLINE NEWS Kiwami, S. (2026, October 7). Code Geass Lost Stories is Ending Service on December 7. Final Weapon. [Article Link]
- WEBSITE Code Geass Lost Stories Management Team. (2024, August 29). Service Closure Announcement [Post]. X. [Article Link]
- ONLINE NEWS Wati, N. K. (2026, October 7). Code Geass Lost Stories ends service in Japan as the long-running franchise shifts focus toward its 20th anniversary projects. Movie Chill. [Article Link]