A routine submission to digital storefronts turned into a major crisis when Valve classified Nighthawks, an upcoming new vampire RPG, with a restrictive Adults Only rating. Publisher Wadjet Eye Games announced on social media that the classification immediately pulled the game from public search listings and blocked purchase pages across several European territories. Developed by The Curiosity Engine, the narrative adventure explores urban nightlife and supernatural politics, yet Valve’s sudden store action threatens its commercial reach days before launch. Creator Richard Cobbett confirmed that the development team contacted Valve to appeal the decision and overturn the label before release day. [1]
Adults Only Tag Restricts New Vampire RPG in Search
The Adults Only classification places severe automated hurdles in front of prospective buyers browsing digital storefronts. Under Steam’s default configuration, games carrying the adult designation do not appear in general search queries or recommendation feeds. Users must log into an active account, verify their age through regional identity checks, and explicitly toggle adult content settings (user account preferences that hide mature products) before any store page becomes accessible. In certain territories, age verification requires a registered credit card. German storefronts blocked the title entirely. Store visibility dropped instantly. [1]
Wadjet Eye Games founder Dave Gilbert broke the news publicly on Bluesky, explaining that the studio is working to overturn the store designation before distribution begins. “We are aware that Steam has classified Nighthawks as an adult game and has excluded it from searches,” Gilbert wrote. “We are working on it. Valve is under the impression that this game is way sexier than it actually is.” Gilbert added that Valve’s classification treats the project like an explicit title rather than a narrative role-playing experience. The studio appealed immediately. [1]
Cobbett described the restriction as a severe blow to the project’s launch visibility across international storefronts. “It’s very bad news for us, because it immediately makes the game persona non grata in several important countries like Germany,” Cobbett wrote in a statement to PC Gamer. The team confirmed it reached out to platform managers in hopes of clearing the label quickly. Valve has not yet responded to inquiries regarding the classification. [1]
Nightclubs and Supernatural Politics in Nighthawks
Players wondering what is the upcoming vampire game that blends urban simulation with branching storytelling will find a distinct premise in Nighthawks. The story unfolds after human society formally discovers the existence of vampires, forcing blood drinkers into an uneasy coexistence with the mortal population. The player assumes the identity of a newly turned vampire arriving in a bustling metropolis that offers outcasts a fresh beginning. Success requires seizing control of a dilapidated nightclub, managing financial resources, and balancing tenuous relations between human authorities and nocturnal factions. [2]
Narrative indie titles that pair venue management with supernatural peril represent a recognized creative path, reflected on the platform in Under Mythos arriving on Switch and PC with its own hotel-keeping mechanics. Nighthawks expands that premise through extensive role-playing depth and supernatural gifts. Players navigate street encounters using Mesmerism to manipulate human minds, Natural Dominion to command beasts, and Tenebrous Form to dissolve bodily mass into moving mist. Ten unique companions join the cast. [2]

Written content across the campaign exceeds 800,000 words, accompanied by full voice acting for its ensemble of characters. Players seeking what new vampire games are coming out this autumn will encounter this new vampire RPG and an expansive script that prioritizes prose over graphical combat animations. The Curiosity Engine built the game’s choices around intricate dialogue trees where interpersonal decisions determine the survival of both companion allies and the club itself. [2]
Mild Romance Sequences Spark Adult Content Dispute
The core disagreement between Valve and the development team centers on how the platform defines mature thematic storytelling versus explicit sexual content. On the game’s official store page, the content description lists strong language, adult situations, and occasional non-explicit nudity during romantic storylines. Most mature material remains text-based. The developer’s documentation explicitly confirms that the campaign contains no graphic sex animations, hardcore imagery, or sexual violence. [2]
Cobbett elaborated on the specific artistic choices behind the romantic encounters, expressing deep surprise at the platform’s administrative response. “Vampires are inherently a bit sexy, and Nighthawks is definitely a mature game in terms of content,” Cobbett stated to PC Gamer, arguing that the erotic elements remain far milder than standard cable television programming. He explained that intimate moments primarily consist of character-driven dates exploring personal dynamics, punctuated by occasional humorous framing, censored glimpses of anatomy, and a discreet fade to black (a screen transition hiding sexual activity) before resuming dialogue ten minutes later. Cobbett compared the game’s tone to BioWare’s Dragon Age series, maintaining that players comfortable with mainstream fantasy romances would not find the new vampire RPG scandalous in the slightest. [1]
Does occasional partial nudity justify treating a text-heavy adventure like an explicit adult release? Platform rules frequently blur that distinction. The studio expressed hope that Valve reviewers would evaluate the game’s comedic tone and narrative focus rather than applying automated penalties meant for unrated erotic media. [1]

Valve Adult Content Rules Face Scrutiny
The dispute highlights ongoing friction between independent creators of a new vampire RPG and Valve’s shifting regulatory framework for mature software. While Steam mandates that developers configure an age gate (mandatory age confirmation barrier) for mature themes, the platform does not provide definitive guidelines distinguishing standard mature ratings from Adults Only classifications. Instead, developers must classify their own releases, leaving submissions vulnerable to sudden administrative reinterpretation by storefront staff. Platform audits often catch small studios unprepared weeks before release. [1]
Regulatory ambiguity escalated last year when Valve introduced contractual provisions restricting content that might violate standards enforced by banking partners and card networks. The storefront specifically prohibited content violating rules set by credit card processing associations and network service providers, placing adult-classified software under heightened financial scrutiny. Independent releases have previously collided with these opaque screening criteria. In July, developer proceedings surrounding the indie adventure Future? No thanks! caused a multi-week release delay over untextured geometric models before Valve finally approved the game for its September 4 debut. Platform approval standards remain notoriously complex. [1]
Cobbett noted that the development team cannot pinpoint the exact sequence that triggered Valve’s intervention. [1]
Kickstarter Pedigree Prepares September 22 Launch
The road to release represents years of production supported directly by fans eager for a new vampire RPG with literary depth. An initial Kickstarter campaign secured backing from 3,934 contributors, financing an experienced creative collective assembled under Dave Gilbert’s guidance. Richard Cobbett brings design credentials from Failbetter Games’ acclaimed nautical gothic adventures Sunless Sea and Sunless Skies. Longtime Wadjet Eye collaborator Ben Chandler, known for his art direction on Old Skies and Unavowed, crafted the visual presentation, while composer Thomas Regin provided the musical score. That collaborative pedigree built substantial anticipation among RPG enthusiasts. [2]
Despite the store delisting in Germany and automated search exclusion, Wadjet Eye Games has not delayed the planned PC rollout. The release date remains unchanged. [2] Launch preparations proceed regardless. The production team continues dialoguing with Valve representatives, urging the platform to lift what Cobbett characterized as a scarlet letter so enthusiasts can experience the new vampire RPG as intended on September 22, 2026. [1]
Whether Valve adjusts its enforcement prior to launch will indicate how storefront algorithms treat mature independent writing moving forward. Players awaiting the debut must navigate manual search filters unless platform moderators revise their ruling. For now, the creators await a final verdict while preparing the 800,000-word adventure for its scheduled arrival. [1]
- ONLINE NEWS Lane, R. (2026, September 13). Upcoming vampire RPG Nighthawks has been removed from Steam search and delisted in certain countries as Valve classifies it Adults Only: ‘It’s very bad news for us’. PC Gamer. https://www.pcgamer.com/games/rpg/upcoming-vampire-rpg-nighthawks-has-been-removed-from-steam-search-and-delisted-in-certain-countries-as-valve-classifies-it-adults-only-its-very-bad-news-for-us/ [Article Link]
- ONLINE NEWS Lopez, A. (2026, September 13). Nighthawks Hit With Steam Adult Classification, Delisted In Some Countries. Noisy Pixel. https://noisypixel.net/nighthawks-steam-adult-classification-delisted/ [Article Link]